Genre: Platform side-scroller
Development time: 8 weeks
Lead / Project manager.
I wrote the game and worked as the only designer in the group.
Hence I got to wear all the designer hats, from story writing to level design to gameplay mechanics and everything over, under and in between.
Citizens of a great city made the mistake of digging up an old artefact from an unknown, ancient culture. An artefact which released an evil spirit that sucked the life force out of Earth's core and started destroying their world.
In Last Chance, you play as the person with the purest soul. Running from the darkness that is devouring the world you have to collect the outspread pieces of Earth's soul, while the environment is falling apart around you, hoping that you won't be destroyed yourself before giving Earth her life back.
- Keep your spirit up!
Whenever you fail you lose spirit, the lower the spirit the stronger the darkness becomes.
- Let nature help you!
You can't do it alone. Animals will allow you to borrow their soul power along the way, giving you a power-up.